Master the basic rules of Squash 57 below. Looking for the full rules? Download the rules for singles and doubles (PDF).
Squash 57 is played between two players on a squash court using a standard racket each, and a ball approved by England Squash.
Matches are the best of 3 or 5 games, at the option of the competition organiser. Each game is point a rally scoring to 11 (PAR 11). If the score in a game is tied at 10-10, a player must win by 2 clear points.
Points can be scored by either player. When a player fails to serve or to make a good return, in accordance with the rules, the opponent wins the point. When the Receiver wins a point, they become the Server and add one to their score.
(a) The right to serve is decided by the spin of a racket or coin. Thereafter the Server continues to serve until they lose the point; the opponent then becomes the Server.
(b) At the beginning of each game and each hand, the Server has the choice of serving from either service box and shall thereafter alternate for as long as they score points and remains the Server.
c) The ball, before being struck, shall be dropped or thrown on to the floor, without touching the wall; it must be served direct on to the front wall between the tin and the out of court line, so that on its return, unless volleyed, it falls to the floor within the back quarter of the court opposite to the Server’s box.
After a good service has been delivered, the players return the ball alternately until one or the other fails to make a good return, or the ball otherwise ceases to be in play, in accordance with the rules.
NB: If any part of the ball touches the out of court lines or the tin, the ball is deemed out. Similarly, if the ball bounces on the short line from a service, the serve is deemed a fault.
A return is good if the ball, before it has bounced twice upon the floor, is returned by the striker on to the front wall above the tin, without touching the floor or any part of the striker’s body or clothing, provided the ball is not hit twice or out.
A Let is an undecided stroke, and the service or rally in respect of which a Let is allowed, shall not count and the Server shall serve again from the same box. A Let shall not cancel a previous first fault which was not taken by the Receiver.
After playing a ball, a player must make every effort to get out of the opponents way.
Immediately preceding the start of play, a period not exceeding five minutes shall be allowed on court for the purpose of warming-up.